Top 10k strings from Exodus (1984)(Firebird Software).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TZX] /

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   9 DB 0,0,0,0,0,0,0,0,0,0,0,0,0,0
   7  PRESS A KEY. 
   6 LD A,(S+16)
   5 LD A,(IX+6)
   4 LD A,(IX+1)
   4 LD A,(IX+0)
   4 DB 221,54,11,0
   4 CALL 0DD9H
   3 LD A,(S+23)
   3 LD A,(S+21)
   3 LD A,(IX+12)
   3 LD (IX+9),A
   3 LD (IX+8),H
   3 LD (IX+7),L
   3 LD (IX+4),A
   3 LD (IX+12),A
   3 LD (IX+1),A
   3 LD (IX+0),A
   3  SCORING :
   2 OUT (0FEH),A
   2 LOAD 16384
   2 LD HL,0F000H-256-10240
   2 LD A,9;FADE>
   2 LD A,(S+36)
   2 LD A,(S+24)
   2 LD A,(S+18)
   2 LD A,(IX+7)
   2 LD A,(IX+4)
   2 LD A,(IX+3)
   2 LD A,(IX+11)
   2 LD (IX+6),A
   2 LD (IX+5),A
   2 LD (23606),HL
   2 GG:;GRAPHICS FOR LIVES
   2 DB 7,239,11,243,16,249
   2 DB 48,49,48,48,48,48
   2 DB 48,48,48,48,48,48
   2 DB 48,48,48,16,6,17,0,22,2,25
   2 DB 221,54,4,0
   2 DB 221,54,17,2
   2 DB 221,54,14,0
   2 DB 221,54,13,0
   2 DB 221,54,12,1
   2 DB 221,54,12,0
   2 DB 221,54,1,0
   2 DB 16,6,17,0,22,4,25,48,48,48
   2 DB 126,255,231,195
   2 DB 0,0,94,92,0,65,0,1,94,92,0
   2 DB 0,0,94,66,0,65,0,255,94,66,0
   2 DB 0,0,94,44,0,65,0,255,94,66
   2 DB 0,0,94,22,0,65,0,255,94,66
   2 DB 0,0,94,136,0,65,0,1,94,92,43
   2 DB 0,0,94,114,0,65,0,1,94,92,21
   2 DB 0,0,86,90,0,70,255,1,86,90,0
   2 DB 0,0,85,71,0,70,255,255,85,71
   2 DB 0,0,83,79,0,65,255,0,83,79,0
   2 DB 0,0,63,113,0,70,255,1,86,90
   2 DB 0,0,62,48,0,70,255,255,85,71
   2 DB 0,0,61,79,0,65,255,0,83,79
   2 DB 0,0,40,79,0,65,255,0,83,79
   2 DB 0,0,40,136,0,70,255,1,86,90
   2 DB 0,0,39,25,0,70,255,255,85,71
   2 DB 0,0,152,79,0,65,1,0,108,79
   2 DB 0,0,151,135,0,70,1,1,105
   2 DB 0,0,150,25,0,70,1,255,104,71
   2 DB 0,0,130,79,0,65,1,0,108,79
   2 DB 0,0,128,112,0,70,1,1,105
   2 DB 0,0,127,48,0,70,1,255,104,71
   2 DB 0,0,108,79,0,65,1,0,108,79
   2 DB 0,0,105,89,0,70,1,1,105,89
   2 DB 0,0,104,71,0,70,1,255,104,71
   2 DB 0,0,0,0,0,0,0,0;FOR ACS
   2 DB 0,0,0,0,0,0,0,0,24,90,90,126
   2 CALL Z,DOB
   2 BY JOHN F. CAIN.
   2 ADD A,(IX+3)
   2 ADD A,(IX+2)
   1 you score an extra 
   1 you lose  
   1 tuned to Channel 4 
   1 touch it, or you will lose  a 
   1 to escape from the 
   1 to a maximum of 99 
   1 this being so rare! 
   1 shoot a clock, subject 
   1 scores 20 seconds and 
   1 scores 10 seconds a 2 
   1 problems. 
   1 points, etc., etc. 
   1 pit with your ship at the rim 
   1 pit by shooting at them. 
   1 life. (and he won't 
   1 keyboard you can move your ship clockwise or anti-clockwise 
   1 it either!) 
   1 is awarded for scoring 
   1 hit him you lose  a 
   1 from climbing the walls of the 
   1 friend and if you 
   1 fire your laser bolts into it. 
   1 each time that you 
   1 climbing out of it. 
   1 bonuses are awarded 
   1 be too happy about 
   1 at Spud - he is your 
   1 around the rim of the pit and 
   1 and various assorted objects 
   1 and each time that you shoot thewrong thing. 
   1 all others score 5 
   1 after scoring a further 
   1 [^#V#N#F#"
   1 ZZ:;CREATE ZIGZAG
   1 You start the game with 3 lives,and lose  one each time you are hit, each time a mutant Llama isallowed to escape from the pit 
   1 You must stop assorted objects 
   1 Witches............80 Points 
   1 Using either joystick or 
   1 U4:;LINE PRINTED D LONG
   1 The left hand side of the screenshows a birds-eye view of the 
   1 Television.........80 Points 
   1 Spud (Your friend).-1 Life 
   1 Spheres............20 Points 
   1 Small Clocks........5 Secs. 
   1 SUB 8;WAS 15
   1 SUB (IX+0)
   1 SQL:;DRAW LINE AT BC,DLONG
   1 SQ3:;DRAW AT BC AND BC-D
   1 SBC HL,DE;JOHN
   1 RL B(IY+4),A
   1 RET NC;IE 36 OR 32
   1 RA:;A=255 OR 1
   1 Potted Plants......20 Points 
   1 Points: A bonus of 1000 points 
   1 PRESS ENTER
   1 POP BC;POSITION
   1 Over extensive use of your laserwill result in over-heating 
   1 Once any object has reached the rim, you must on no account 
   1 OVERHEATINGLASERSTATUS
   1 Note (3): On no account shoot 
   1 Note (2): If a television is 
   1 Note (1): If a Llama is allowed 
   1 NS3:DJNZ NS3
   1 Mutant Llamas......70 Points 
   1 LD L,(IX+8)
   1 LD L,(IX+7)
   1 LD IY,BST+11
   1 LD HL,ACS-256
   1 LD HL,256*60
   1 LD H,(IX+8)
   1 LD H,(IX+7)
   1 LD E,(IX+5)
   1 LD DE,OUTS
   1 LD DE,8;JOHN?
   1 LD D,(IX+4)
   1 LD C,(IX+0)
   1 LD BC,(65500)
   1 LD B,(IX+2)
   1 LD B,(IX+1)
   1 LD A,3;SQ SIZE
   1 LD A,(S+53)
   1 LD A,(S+31)
   1 LD A,(S+23);LLEVEL
   1 LD A,(S+23);LEVEL
   1 LD A,(S+17);B PIX
   1 LD A,(S+17)
   1 LD A,(S+13)
   1 LD A,(S+12)
   1 LD A,(IY+0)
   1 LD A,(IX+9)
   1 LD A,(IX+8)
   1 LD A,(IX+5)
   1 LD A,(IX+2)
   1 LD A,(IX+16)
   1 LD A,(IX+10)
   1 LD (IY+9),A
   1 LD (IY+8),A
   1 LD (IY+7),A
   1 LD (IY+6),A
   1 LD (IY+5),A
   1 LD (IY+10),A
   1 LD (IY+1),A
   1 LD (IX+8),L
   1 LD (IX+7),H
   1 LD (IX+7),A
   1 LD (IX+3),A
   1 LD (IX+2),A
   1 LD (IX+16),H
   1 LD (IX+15),H
   1 LD (IX+11),A;SCORE?
   1 LD (IX+10),A
   1 LD (IX+1), A
   1 JR Z,S9;??
   1 JR NZ,LOOP
   1 JR NZ,LLOOP
   1 JR NC,NDED
   1 Invaders...........10 Points 
   1 IT:;INC TIM
   1 Hover Mowers.......40 Points 
   1 Helicopters........10 Points 
   1 Galleons...........60 Points 
   1 Flying Saucers.....50 Points 
   1 EXODUS    
   1 EXC       P
   1 DW S+25;OPS TO HIT
   1 DB 7,0,4,251,0,247,8,241
   1 DB 60,126,195,253,253,251,126
   1 DB 26," ",22,20,26," ",22,21,26
   1 DB 255,0,0,0,0,1,0,0,0,255
   1 DB 221,54,6,0
   1 DB 221,54,5,0
   1 DB 221,54,3,13;DN
   1 DB 221,54,2,23;ACC
   1 DB 221,54,17,1
   1 DB 221,54,16,0
   1 DB 221,54,15,2
   1 DB 221,54,10,0
   1 DB 221,54,0,32;PRINTCH
   1 DB 22,9,25,"LIVES "
   1 DB 22,6,25,"      "
   1 DB 22,5,25,"TIME  "
   1 DB 22,4,25,"      "
   1 DB 22,3,25,"HIGH  "
   1 DB 22,2,25,"      "
   1 DB 22,10,25,17,0,16,6
   1 DB 22,1,25,16,0,17,6
   1 DB 17,6,22,14,26," ",22,15,26
   1 DB 17,2,22,12,26
   1 DB 16,6,17,0,18,1," OUT ",18,0
   1 DB 0,56,100,116,120,56,0,0
   1 DB 0,0,255,1,0,0,255,255,0,0
   1 DB 0,0,1,1,0,0,1,255,0,0,1,0
   1 DB 0,0,0,0,0,0,0,0,0,0,0,0,0
   1 DB "SCORE "
   1 DB " ",22,22,26," "
   1 DB " ",22,16,26," ",22,17,26
   1 DB " ",22,13,26," "
   1 DB " ",17,4,22,18,26," ",22,19
   1 DB "      "
   1 C}\N#F#^#V#y
   1 Cylons.............60 Points 
   1 Commodores.........30 Points 
   1 CP 2;SPHEAR
   1 COP:;CREATE OPPONENT
   1 CHEAT MODE - SPACE EXITS
   1 CALL Z,CH2
   1 CALL SQL;DRAW LINE
   1 CALL NC,ZZ
   1 CALL NC,CH
   1 Bunnies...........100 Points 
   1 BHY65TGVNJU74RFCMKI83EDX^LO92WSZ XP01QA^
   1 Abominable Snowmen.50 Points 
   1 ADD A,(IX+6)
   1 ADD A,(IX+5)
   1 A time bonus is awarded 
   1 A clock showing a 1 
   1 ;TEST FOR HIT ME
   1 ;SPUD NOT ALLOWED
   1 ;RADIATING SQUARES
   1 ;NO BUNNIES EITHER
   1 ;LLLAMAS NOT ALOWED
   1 ;IX=OPST   IY=BST
   1 ;INC GRAD COUNT
   1 ;HL HAS ADDR OF FIRST CHAR
   1 ;HL / A ANSW IN H REM IN L
   1 ;GET VALID DIR OR RND
   1 ;E HAS SPRITE NO
   1 ;DO PIXEL MOVE
   1 ;DO CHAR SET
   1 ;DELETE BUL
   1 ;CDISP BDISP
   1 ;CALC GRAD
   1 :y[W:z[O>!
   1 6,249,8,241
   1 6 - MUSIC ON 
   1 6 - MUSIC OFF
   1 5 - DEFINE KEYS
   1 444444444444444444444444444444444444444444444444444444444444444444444444444444444
   1 4 - INSTRUCTIONS
   1 3 - KEMPSTON JOYSTICK
   1 2x[z2y[y2z[
   1 20000 points, 30000 
   1 20 points due to 
   1 2 - CURSOR JOYSTICK
   1 10000. Subsequent 
   1 1 - KEYBOARD
   1 000000010000
   1 0 - START GAME
   1 (a:y[W:z[Ox
   1 "2" Clocks.........20 Secs. 
   1 "1" Clocks.........10 Secs. 
   1  THE SCREEN 
   1  THE GAME 
   1  HIT BY EXPLODING CYLON
   1  1984 JOHN F. CAIN.
   1  - TO FIRE
   1  - CLOCKWISE
   1  - ANTI-CLOCKWISE
   1  (IX+24),A
   1      YOU HIT SPUD!!!    
   1      LLAMA ESCAPED!!    
   1        TIME IS UP!!!    
   1          SHOT!!         
   1           HIT!!         
   1             EXODUS